⌕ Search 348 builder relics or an effect All Special Common Rare Epic Unique Legendary
◆ Acceleration Mandate Quest: Trigger Rush 25 times.
Increase your team size by 1 (Max: 5). + ◆ Arcane Mandate Quest: Deal 15000 damage with active abilities.
Increase your team size by 1 (Max: 5). + ◆ Ascension Mandate Quest: Win a combat with Heroes of 3 or more different ranks in combat.
Increase your team size by 1 (Max: 5). + ◆ Critical Mandate Quest: Crit 200 times.
Increase your team size by 1 (Max: 5). + ◆ Deceleration Mandate Quest: Trigger Stall 25 times.
Increase your team size by 1 (Max: 5). + ◆ Desperation Mandate Quest: Win a combat with only 1 surviving Hero.
Increase your team size by 1 (Max: 5). + ◆ Dominion Mandate Quest: Inflict 5000 Debuffs.
Increase your team size by 1 (Max: 5). + ◆ Greed Mandate Quest: Win a combat with 100 or more Shards in your bank.
Increase your team size by 1 (Max: 5). + ◆ Harmony Crystal Increase your team size by 1 (Max: 5). + ◆ Merchant Mandate Quest: Reroll the shop 8 times, then complete a combat.
Increase your team size by 1 (Max: 5). + ◆ Omnity Mandate Quest: Win a combat with a Hero of all 7 classes in combat or in the reserves.
Increase your team size by 1 (Max: 5). + ◆ Shelter Mandate Quest: Apply 30000 Shields.
Increase your team size by 1 (Max: 5). + ◆ Slaughter Mandate Quest: Deal 15000 damage with auto attacks.
Increase your team size by 1 (Max: 5). + ◆ Temporal Mandate Quest: Trigger Rush or Stall 40 times.
Increase your team size by 1 (Max: 5). + ◆ Unity Mandate Quest: Win a combat with 4 or more heroes of the same class in combat or in the reserves.
Increase your team size by 1 (Max: 5). + ◆ Victory Mandate Quest: Win 4 combats.
Increase your team size by 1 (Max: 5). + ◆ Acceleration Lattice For Rush (10), Heroes gain 25 HP/S. + ◆ Acceleration Vessel Quest: Trigger Rush 4 times.
Rush abilities last 2 seconds longer. + ◆ Assassin's Medallion Assassins gain 15 Crit. + ◆ Backline Aggressor At start of combat, Heroes in the back row gain 10 Attack Speed and 15 Crit. + ◆ Basic Differentiator Shop rerolls cost 1 less. + ◆ Burn Vessel Quest: Inflict 300 Burn.
Heroes gain 200 Max HP and 25 Attack. + ◆ Critical Vessel Quest: Crit 20 times.
Heroes gain 25 Attack Speed and 5 Omnivamp. + ◆ Deceleration Lattice After Stall (20), Heroes gain 15 HP/S. + ◆ Deceleration Vessel Quest: Trigger Stall 4 times.
Stall abilities trigger 3 seconds faster. + ◆ Divergence Vessel Quest: Win a combat with 3 or more Heroes that do not share a Class in play.
Gain 25 Shards. + ◆ Duelist's Medallion Duelists gain 20 Attack Speed. + ◆ Fire Starter Each second for Rush (10), inflict 3 Burn on all enemies. + ◆ Frontline Defender At start of combat, Heroes in the front row gain 100 Max HP and 15 Defense. + ◆ Frost Surge At start of combat, inflict 15 Frost on all enemies. + ◆ Frost Vessel Quest: Inflict 200 Frost.
Heroes gain 30 Defense and 3 Mana Regen. + ◆ Mage's Medallion Mages gain 25 Magic. + ◆ Mystic's Medallion Mystics gain 4 Mana Regen. + ◆ Plague Generator At start of combat, inflict 5 Poison, 10 Frost, and 15 Burn on all enemies. + ◆ Poison Bloom After Stall (10 and 20), inflict 10 Poison on all enemies. + ◆ Poison Vessel Quest: Inflict 100 Poison.
Heroes gain 20 Attack Speed and 15 Crit. + ◆ Precision Lattice Each Hero's first attack against each enemy gains 250 Crit. + ◆ Shard Lattice On combat victory, gain 3 Shards. + ◆ Shard Vessel Quest: Generate 15 Shards.
Heroes gain 20 Crit and 5 Omnivamp. + ◆ Shield Generator At start of combat, Heroes gain 400 lasting Shields. + ◆ Shield Vessel Quest: Apply 2500 Shields.
Heroes gain 30 Magic and 30 Attack. + ◆ Tank's Medallion Tanks gain 30 Defense. + ◆ Unity Vessel Quest: Win a combat with 3 or more Heroes of the same Class in play.
Gain 30 Shards. + ◆ Vanguard's Medallion Vanguards gain 200 Max HP. + ◆ Victory Vessel Quest: Win 3 combats.
Gain 25 Shards. + ◆ Warrior's Medallion Warriors gain 25 Attack. + ◆ Acceleration Conduit Quest: Trigger Rush 6 times.
Rush abilities last 3 seconds longer. + ◆ Acceleration Nexus Every 2 Rush triggers, gain 1 Shard. +
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