Compare Guildrun heroes
Stats, abilities, Rank B paths, and A/S modifier pools.
Choose 2–4 heroes
Heroes
Stat comparison
| Stat | Kai | Pollen |
|---|---|---|
| Health | 875 | 575 |
| Basic attack | 46 | 20 |
| Attack | 25 | 0 |
| Magic | 0 | 0 |
| Attack speed | 0 | 0 |
| Crit | 15 | 15 |
| Defense | 41 | 30 |
| Range | 1 | 4 |
| Starting mana | 50 | 35 |
| Total mana | 105 | 135 |
| Mana regen | 4 | 8 |
Starting abilities
Resolute Strike
Gain 300 (+400% Attack, +250% Magic) Shields. After 2 seconds, deal 100 (+150% Attack) damage plus Kai's remaining Shields to surrounding enemies.
- Base attack speed is 0.39. Resolute Strike scales with 150% Attack.
- The Bold triggers its lasting Shield after Stall (15).
Sanctuary of Bloom
Upgrade paths
Kai
Gain 60 (+25 Attack)% more Shields from all sources. Whenever Kai gains Shields, he also gains 9 (+6 Rank) Attack.
Gain the Tank class and 30 Defense. Resolute Strike hits 1 second faster and affects a larger area. On cast after Stall (15), gain 100 (+400 Defense) lasting Shields.
On Crit for Rush (6), permanently gain 1 (+1 Rank) Attack and 100 (+200 Attack) lasting Shields. Whenever a Warrior Crits, reduce their target's Defense by 2 (+1 Rank). Backup.
Pollen
After Stall (15), Double Sanctuary of Bloom's healing and Shielding. It lasts 1 second longer.
After Stall (10), Sanctuary of Bloom inflicts 100% more Poison. After Stall (30), increase the amount of Debuffs on all enemies by 33 (+33 Rank)%. Backup.
Gain the Mage class and 30 Magic. After Stall (20), Sanctuary of Bloom also inflicts 0 (+1/33 Magic) Frost and 0 (+1/25 Magic) Burn each second.
Modifier pools
Rank A and S use the same class pool. Pick one at A, then a different one at S.
Kai
Critical InvigorationAssassin / Duelist / Warrior
On Crit, heal 50% Crit health and gain 3 Mana.
Modifier page ↗Fight and WinWarrior
On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.
Modifier page ↗RangerDuelist / Warrior
Gain 1 Range. Duelists also gain 40 Attack Speed; Warriors also gain 50 Attack.
Modifier page ↗Rush OverdriveAssassin / Vanguard / Warrior
Rush abilities last 3 seconds longer. Backup.
Modifier page ↗Scaling AttackWarrior
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 33 Attack.
Modifier page ↗Shielding PresenceWarrior
At start of combat, Warriors gain 1000 (+500 per rank) lasting Shields. Backup.
Modifier page ↗Unfiltered RageWarrior
Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.
Modifier page ↗Victorious PresenceWarrior
On combat victory, Warriors permanently gain 25 Attack. Backup.
Modifier page ↗Pollen
Debuff AmplificationMystic
On cast, increase the amount of each Debuff on enemies in range by 50% Mana Regen.
Modifier page ↗Debuff ChannelingMystic
On cast, gain 1 Mana Regen for each type of Debuff on all enemies.
Modifier page ↗Debuff ProtectionMystic
On cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.
Modifier page ↗Empowered MagicMystic
On cast, give other Heroes 100% Mana Regen Attack and 100% Mana Regen Magic.
Modifier page ↗Protective MagicMystic
On cast, give the lowest percent health Hero 100 (+500% Mana Regen) Shields.
Modifier page ↗Shield FormationMystic
At start of combat, give this Hero and adjacent Heroes 400 (+250% Magic, +1000% Mana Regen) Shields.
Modifier page ↗Sideline EmpowermentMystic
Backup Only: At start of combat, give Heroes 4 (+4 per rank) Mana Regen, 50 (+25 per rank) Attack, and 50 (+25 per rank) Magic.
Modifier page ↗Sideline SupportMystic
Backup Only: At start of combat, gain 5 Shards and give Heroes 500 (+500 per rank) Shields.
Modifier page ↗Stall BatteryMystic
On Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen. Backup.
Modifier page ↗Demo 0.5.5 data. The modifier list updates when a Rank B path grants a class.