The Tectonic
Gain 0 (+25 Max Health) Shields, then deal 50 (+25 Max Health +200 Defense +100 Magic) damage and Stun enemies in front of Rowan for 4 seconds.
Gain 0 (+25 Max Health) Shields, then deal 50 (+25 Max Health +200 Defense +100 Magic) damage and Stun enemies in front of Rowan for 4 seconds.
On auto attack, gain 0 (+3 Max Health) Shields, then deal bonus damage equal to 75 (+25 Rank)% of current Shields (Max Damage: 0 (+1000 Max Health).
On Stall trigger, permanently gain 20 Max HP and 4 Defense. Backup. Backup Only: At start of combat, Tanks and Vanguards gain all Defense and Max HP gained from this ability.
A and S use the same pool. Each rank adds one modifier. Offers are random; S excludes the modifier already owned. Base pools always apply; a Via pool applies only when that Rank B path is selected.
Rush abilities last 3 seconds longer. Backup.
After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.
At start of combat, give this Hero and adjacent Heroes 25% Max Health Max HP.
The first time each combat this Hero goes below 50% Max HP, they gain 50% Max Health Shields and deal 50% Max Health damage to adjacent enemies.
Vanguards gain 13 (+10 per rank) HP/S. Backup.
Each second, deal 3% Max Health damage to adjacent enemies.
On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.
For Rush (12), gain +100% Max HP.
On auto attack or when auto attacked, inflict 1 (+1 per 800 Max Health) Burn on the enemy (Max: 7).
Vanguards gain 40 (+50 per rank) Attack. Backup.
At start of combat, inflict 30 (+1 per 50 Max Health) Burn on all enemies.
On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.
Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.
Gain 1000 Max HP and 20 Omnivamp.
At start of combat, give all Heroes in the front 2 rows 66% Max Health Shields.
After Stall (30), heal 100% Max HP, gain 100 Mana, and gain +25% Defense.
Stall abilities trigger 6 seconds faster. Backup.
On Stall trigger, gain 45 Defense.
When auto attacked, gain 1 Defense.
After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.
Tanks gain +33% Defense against damage from enemies with Frost. Backup.
When auto attacked, deal 50% Defense damage to adjacent enemies.
Tanks gain 1 Attack and 1 Magic per 2 Defense they have. Backup.
When auto attacked, inflict 1 (+1 per 100 Defense) Frost on the attacker (Max: 6).
When auto attacked by an enemy with Frost, gain 2 HP/S.
When auto attacked, inflict 1 (+1 per 120 Defense) Poison on the attacker (Max: 6).
When auto attacked by an enemy with Poison, gain 2 HP/S.
Tanks gain +33% Defense against damage from enemies with Poison. Backup.
This Hero gains +20% Defense for each enemy targeting it.
At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.
Stats, Rank B cards, and Rank A/S modifiers are current to Demo 0.5.5shipped data. Source links use the current shipped-data ledger.