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GraceMysticShieldsStallRed RiftVideo guide

Grace Red Rift guide: Premium reserve support

Grace is an exceptional reserve unit whose backup protection is usually more valuable than fielding her.

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Chapter 01

Grace overview

Her revive can occasionally protect the death limit, but the guide treats that as an emergency rather than a plan. Her strongest contribution is a large delayed package of shields and healing from reserve. The timing must be accelerated when frontline units would otherwise die before it activates.

Chapter 02

How to use Grace

Game plan

  • Keep her in reserve rather than occupying a combat slot.
  • Use her backup protection to stabilize tanks across the run.
  • Consider a scaling route only when the team already has sufficient immediate defense.

Items

  • Stall reduction is valuable because her reserve effect can otherwise arrive after the tanks have fallen.

Positioning Grace is intended for reserve; the creator says he almost never places her in combat.

Source limits The revive is unreliable as a primary survival plan.

B
Demo 0.5.5 · Rank B pathsCards ↗Developer 0.5.5

Grace upgrades

Rank B cards and A/S pools are current to Demo 0.5.5. The guide itself remains tied to the older video patch; notes appear only when the video covers a choice.

The Selfless

Discussed in source

After Stall (10), Salvation targets all Heroes. Backup Only: After Stall (20 and 40), apply 200 (+200 Rank) Shields to all Heroes and heal them for half that amount.

Discussed in sourceThe Selfless is the default for substantial backup shields and healing.

The Benevolent

Discussed in source

On cast after Stall (15), permanently give the target primary stats for each of their classes. This ability only triggers 1 (+1 Rank) times per combat.

Discussed in sourceThe Benevolent is normally passed over in favor of the other two options.

The Radiant

Discussed in source

Whenever a Mystic Shields a Hero, give that Hero 4 (+4 Rank) Attack and Magic. Backup.

Discussed in sourceThe Radiant can help teams that lack scaling or run multiple Mystics.

Demo 0.5.5 · Ranks A + S

Class modifiers

Data source ↗

A and S use the same pool. Each rank adds one modifier. Offers are random; S excludes the modifier already owned. Base pools always apply; a Via pool applies only when that Rank B path is selected.

MysticBase class15 modifiers

Stall Certainty

Mystic / Tank

Stall abilities trigger 6 seconds faster. Backup.

Mystics gain 1 Mana Regen for each reroll this game. Backup.

Backup Only: At start of combat, gain 5 Shards and give Heroes 500 (+500 per rank) Shields.

On Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen. Backup.

On cast, give other Heroes 100% Mana Regen Attack and 100% Mana Regen Magic.

At start of combat, give this Hero and adjacent Heroes 400 (+250% Magic, +1000% Mana Regen) Shields.

Backup Only: At start of combat, give Heroes 4 (+4 per rank) Mana Regen, 50 (+25 per rank) Attack, and 50 (+25 per rank) Magic.

On cast, give the lowest percent health Hero 100 (+500% Mana Regen) Shields.

On cast, increase the amount of each Debuff on enemies in range by 50% Mana Regen.

On cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.

Search Grace's Rank A/S pool ↗

Single-hero sandbox. The source names The Selfless, so it is preselected. Position, items, teammates, and relics are left blank.