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RatnaMageCritRed RiftVideo guide

Ratna Red Rift guide: Rank-dependent all-purpose scaler

Ratna is poor at C rank but becomes an excellent and flexible purchase with any strong B-rank route.

Use as templateCreates a private editable copy.
Chapter 01

Ratna overview

The Fashionable can cover both tanking and damage, even pulling one enemy away from the main tank. A Mystic route can supply enough scaling to win, though it usually requires a second Mystic for actual shielding. The Assassin route scales quickly enough to start as late as the end of Act 1.

Chapter 02

How to use Ratna

Game plan

  • Sell an unranked Ratna that cannot contribute, then remain willing to rebuy a ranked copy later.
  • Use The Fashionable to split aggro when the frontline needs relief.
  • After an Assassin Ratna can one-shot targets, accelerate her opening cast.

Items

  • Give the Assassin route enough early items to reach one-shot damage.
  • Prioritize starting mana once she can kill immediately.
  • Avoid expensive reserve itemization solely to activate a modest backup effect.

Positioning Position The Fashionable to draw one enemy away from the main tank; protect damage-focused routes until they cast.

Source limits A double-Mystic Ratna plan may delay completion of Duelist, Warrior, or Assassin Rift Seal requirements.

B
Demo 0.5.5 · Rank B pathsCards ↗Developer 0.5.5

Ratna upgrades

Rank B cards and A/S pools are current to Demo 0.5.5. The guide itself remains tied to the older video patch; notes appear only when the video covers a choice. The Mystic-flavored route provides strong scaling but wants another Mystic for shields. The Assassin-flavored route scales rapidly and remains viable when found in late Act 1.

The Fashionable

Discussed in source

Gain an item slot. At start of combat, gain 45 Magic, 3 Mana Regen, and 6 HP/S per rarity level of each equipped item.

Discussed in sourceThe Fashionable is a flexible field route that can cover tank and damage duties.

The Ostentatious

Game data only

Gain the Mystic class and 4 Mana Regen. On cast, other Heroes gain 0 (+25 Magic) Magic and 0 (+25 Mana Regen) Mana Regen. Backup Only: At start of combat, Mages and Mystics gain 0 (+25 Magic) Magic and 0 (+25 Mana Regen) Mana Regen.

The Magnanimous

Game data only

Gain the Assassin class and 25 Crit. Starfall also hits the lowest health enemy the first 2 (+1 Rank) times it is cast each combat. On kill, gain Stealth for 4 seconds and permanently gain 3 (+2 Rank) Crit.

Demo 0.5.5 · Ranks A + S

Class modifiers

Data source ↗

A and S use the same pool. Each rank adds one modifier. Offers are random; S excludes the modifier already owned. Base pools always apply; a Via pool applies only when that Rank B path is selected.

MageBase class15 modifiers

At start of combat, if this Hero is in the front row they gain 100% Magic Defense.

At start of combat, if this Hero is alone in the back 2 rows they gain +33% Magic and +50% Crit.

On cast, inflict 50% Magic Burn on enemies in range.

After Stall (20), inflict 80% Magic Burn on all enemies.

At start of combat, Mages permanently gain 20 Magic. Backup.

After Stall (20), inflict 35% Magic Frost on all enemies.

After Stall (15, Stall 30, and Stall 45), gain 100 Mana.

Gain 8 Mana Regen and 40 Starting Mana.

MysticVia The Ostentatious15 modifiers

Stall Certainty

Mystic / Tank

Stall abilities trigger 6 seconds faster. Backup.

Mystics gain 1 Mana Regen for each reroll this game. Backup.

Backup Only: At start of combat, gain 5 Shards and give Heroes 500 (+500 per rank) Shields.

On Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen. Backup.

On cast, give other Heroes 100% Mana Regen Attack and 100% Mana Regen Magic.

At start of combat, give this Hero and adjacent Heroes 400 (+250% Magic, +1000% Mana Regen) Shields.

Backup Only: At start of combat, give Heroes 4 (+4 per rank) Mana Regen, 50 (+25 per rank) Attack, and 50 (+25 per rank) Magic.

On cast, give the lowest percent health Hero 100 (+500% Mana Regen) Shields.

On cast, increase the amount of each Debuff on enemies in range by 50% Mana Regen.

On cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.

AssassinVia The Magnanimous15 modifiers

Rush Overdrive

Assassin / Vanguard / Warrior

Rush abilities last 3 seconds longer. Backup.

At start of combat, inflict 30 (+50% Crit) Poison on all enemies.

At start of combat, if this Hero is in the front row they gain 250% Crit Defense.

On Rush trigger, Assassins gain 15 Crit, 15 Attack, and 15 Magic. Backup.

For Rush (10), Assassins gain 1 Crit per Shard in bank. Backup.

At start of combat, gain Stealth for 5 seconds. On kill, gain Stealth for 5 seconds.

At start of combat, if this Hero is in the back row they gain +100% Crit and Stealth for 5 seconds.

Search Ratna's Rank A/S pool ↗

Single-hero sandbox. The source names The Fashionable, so it is preselected. Position, items, teammates, and relics are left blank.