Tilly overview
The creator rates Reyna's Duelist route behind Tilly for Act 1 strength. Tilly is also named alongside Gustav as a shard generator that enables both Shard Power Extractor damage and Shard Resonator shielding. The video provides no dedicated Tilly chapter, specialization breakdown, positioning plan, or full late-game verdict.
How to use Tilly
Game plan
- Treat her as a strong early Duelist based on the video's limited comparison.
- Use her shard generation to enable damage or shielding effects that trigger when shards are gained.
- Do not infer a full build from these brief mentions alone.
Items
- The video only recommends pairing her shard generation with shard-triggered relics or items.
- No direct Tilly item stat priority is provided.
Positioning The video provides no Tilly-specific positioning guidance.
Source limits There is no dedicated Tilly chapter. Evidence is limited to mentions at 20:52, 31:42, and 37:45. A complete specialization or late-game recommendation would require another source.
Tilly upgrades
Rank B cards and A/S pools are current to Demo 0.5.5. The guide itself remains tied to the older video patch; notes appear only when the video covers a choice. No specialization advice is provided in the video.
The Stylish
Game data onlyGain an item slot. On auto attack, deal bonus damage per Shard generated this game.
The Sharp
Game data onlyFor Rush (10), Warriors gain 8 (+8 Rank)% Attack and 4 (+4 Rank)% Crit. Backup. After Stall (20), Duelists gain 8 (+8 Rank)% Attack Speed and 4 (+4 Rank)% Crit. Backup.
The Elegant
Game data onlyGain 4 (+4 Rank) Crit and 4 (+4 Rank) Omnivamp, then deal 75 (+150 Attack +150 Attack Speed +150 Magic) damage to all enemies in Tilly's range.
Class modifiers
A and S use the same pool. Each rank adds one modifier. Offers are random; S excludes the modifier already owned. Base pools always apply; a Via pool applies only when that Rank B path is selected.
WarriorBase class15 modifiers
Critical Invigoration
Assassin / Duelist / WarriorOn Crit, heal 50% Crit health and gain 3 Mana.
Ranger
Duelist / WarriorGain 1 Range. Duelists also gain 40 Attack Speed; Warriors also gain 50 Attack.
On Crit, permanently gain 2 Attack.
For Rush (10), gain +100% Crit.
Rush Overdrive
Assassin / Vanguard / WarriorRush abilities last 3 seconds longer. Backup.
Gain 100 Attack and 20 Omnivamp.
On combat victory, Warriors permanently gain 25 Attack. Backup.
On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.
This Hero's auto attacks gain 150 Crit.
For Rush (8), gain +100% Attack.
Warriors gain 2 Attack per Rush trigger this game. Backup.
At start of combat, Warriors gain 1000 (+500 per rank) lasting Shields. Backup.
Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.
This Hero gains 1 Attack per 8 Shields it has (Max Bonus: 1000).
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 33 Attack.
DuelistBase class15 modifiers
On auto attack, inflict 1 (+1 per 33 Attack Speed) Burn (Max: 10).
Whenever a Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.
On auto attack, inflict 1 (+1 per 66 Attack Speed) Poison (Max: 6).
Whenever a Duelist attacks an enemy with Poison, they gain 2 Attack Speed. Backup.
On auto attack, inflict 1 (+1 per 80 Attack Speed) Frost (Max: 6).
Whenever a Duelist attacks an enemy with Frost, they gain 2 Attack Speed. Backup.
On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.
Duelists gain 1 Attack Speed per Rush trigger this game. Backup.
For Rush (10), gain +50% Crit. After Stall (20), gain +50% Crit.
Critical Invigoration
Assassin / Duelist / WarriorOn Crit, heal 50% Crit health and gain 3 Mana.
Duelists gain 2 Attack Speed per reroll this game. Backup.
Every 9 auto attacks, gain 1 Shard.
Ranger
Duelist / WarriorGain 1 Range. Duelists also gain 40 Attack Speed; Warriors also gain 50 Attack.
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack Speed.
Duelists gain 1 Attack Speed per Stall trigger this game. Backup.
Single-hero sandbox. Position, upgrades, items, teammates, and relics are left blank.


