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Reyna

Starting ability

Triple Threat

Base stats

Reyna stats

Current shipped data ↗
Health
850
Basic attack
43
Attack
25
Magic
0
Attack speed bonus
0
Crit
15
Defense
39
Range
1
Starting mana
35
Total mana
70
Mana regen
4
Demo 0.5.5

Current ability notes

Official 0.5.5 notes ↗
B
Demo 0.5.5 · Rank B pathsCards ↗Developer 0.5.5

Reyna upgrades

The Champion

Gain 2 Attack per Rush triggered this game. For Rush (8), Warriors gain 1 Crit and 1 Omnivamp per Rush triggered this game. Backup.

The Brawler

Gain the Vanguard class and 300 Max HP. Triple Threat applies 33% more Shields. Gain 1 Attack per 10 Shields, up to 0 (+50 Max Health) Attack.

The Boxer

Gain the Duelist class and 20 Attack Speed. Every 3 auto attacks, deal 50 (+225 Attack) bonus damage and inflict 3 (+1/5 Attack Speed) Burn.

Demo 0.5.5 · Ranks A + S

Class modifiers

Data source ↗

A and S use the same pool. Each rank adds one modifier. Offers are random; S excludes the modifier already owned. Base pools always apply; a Via pool applies only when that Rank B path is selected.

WarriorBase class15 modifiers

Ranger

Duelist / Warrior

Gain 1 Range. Duelists also gain 40 Attack Speed; Warriors also gain 50 Attack.

Rush Overdrive

Assassin / Vanguard / Warrior

Rush abilities last 3 seconds longer. Backup.

On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.

Warriors gain 2 Attack per Rush trigger this game. Backup.

At start of combat, Warriors gain 1000 (+500 per rank) lasting Shields. Backup.

Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.

This Hero gains 1 Attack per 8 Shields it has (Max Bonus: 1000).

At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 33 Attack.

VanguardVia The Brawler15 modifiers

Rush Overdrive

Assassin / Vanguard / Warrior

Rush abilities last 3 seconds longer. Backup.

Distraction

Tank / Vanguard

After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.

At start of combat, give this Hero and adjacent Heroes 25% Max Health Max HP.

The first time each combat this Hero goes below 50% Max HP, they gain 50% Max Health Shields and deal 50% Max Health damage to adjacent enemies.

On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.

On auto attack or when auto attacked, inflict 1 (+1 per 800 Max Health) Burn on the enemy (Max: 7).

At start of combat, inflict 30 (+1 per 50 Max Health) Burn on all enemies.

Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

At start of combat, give all Heroes in the front 2 rows 66% Max Health Shields.

DuelistVia The Boxer15 modifiers

On auto attack, inflict 1 (+1 per 33 Attack Speed) Burn (Max: 10).

Whenever a Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.

On auto attack, inflict 1 (+1 per 80 Attack Speed) Frost (Max: 6).

On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.

Duelists gain 1 Attack Speed per Rush trigger this game. Backup.

For Rush (10), gain +50% Crit. After Stall (20), gain +50% Crit.

Duelists gain 2 Attack Speed per reroll this game. Backup.

Ranger

Duelist / Warrior

Gain 1 Range. Duelists also gain 40 Attack Speed; Warriors also gain 50 Attack.

At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack Speed.

Duelists gain 1 Attack Speed per Stall trigger this game. Backup.

Search Reyna's Rank A/S pool ↗

Stats, Rank B cards, and Rank A/S modifiers are current to Demo 0.5.5shipped data. Source links use the current shipped-data ledger.